"Into The Great Wilde Open"
You can administer aid through bandaging and other succor, attempting to heal each patient once per day. This healing restores points to a stat Pool of your choice. Decide how many points you want to heal, and then make an Intellect Action with a Difficulty equal to that number. For example, if you want to heal someone for 3 points, that’s a Difficulty-3 Task, with a Target Number of 9. Being Skilled in healing reduces the Difficulty of this Task.